Rules on Custom Jobs/Regiments

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Custom Jobs:
Template for posts:

IGN:
Steam Name:
Steam ID:
+1 Package: (yes/no)

Job Name:
Job Model: (Steam workshop link or in-game model needed)
Job HP:
Job Weapons/Equipment: (in-game links or steam workshop links)
Job Spawn Area: 
Job IRP Role:

Rules on custom jobs
- Must be able to be adapted into the lore. If you can make it fit, then we'll do it.
- Jedi jobs can be made but must have Jedi beforehand.
- All custom jobs will have the clearance of 2
- Misuse or Abuse of custom jobs will lead to a warn and possible removal of job, with no refund being given.

Custom Regiments
Template for posts:

IGN:
Steam Name:
SteamID:

Regiment Name:
Ranks within Regiment:

Regiment Models: (in-game model links or steam workshop links)
Weapons for each rank:  (in-game model links or steam workshop links)
Job IRP Role:
Public Regiment: (will you host public tryouts or private tryouts. Yes/No Respectively)
Are you the commander of the regiment:(yes/no - if no IGN and SteamID of the commander)

Rules on custom regiments:
- Must be able to be adapted into the lore. If you can make it fit, then we'll do it.
- Each rank will be given its appropriate clearance
- Roles of the regiment cannot take over an already existing regiment: i.e can't make a custom CG and expect access to the brig or arrest players. Roles can SUPPORT regiments but not replace them.
- Misuse or Abuse of custom jobs will lead to a warn and possible removal of job, with no refund being given.
- Custom regiments still report to fleet.

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